Training in schools for teachers and students on environmental and water issues with the innovative components of the gamification of learning through the use of a board game – Kallipoly – designed to involve beneficiaries in improving awareness and learning activities
Design and realization by the students of the three countries of an original awareness product on environment and water issue through partecipatory methodologies and with the involvement of local authorities.
Visiting international best practices: a group of teachers and students from Lebanon and Bosnia Herzegovina will travel to Italy and visit with their Italian colleagues water management good practices.
Elaboration and delivery to local authorities of the three countries of a final shared document prepared by the students on project experience and possible future improvements on environmental local policies. Students and teachers will use social media organized by the project to link each other during all project duration.